In this post, we explore interesting research from the recently concluded IEEE International Conference on Robot and Human Interactive Communication (ROMAN-22) in Naples, Italy. A study from researchers from the HRI Lab at University of Chicago explored how Vector could be a better game guide for immersive games compared to a human. Participants were asked to solve a series of three puzzle tasks with the ability to ask the game guide for the necessary information and optional hints to solve the crime.
What did the study do?
42 participants were divided into two groups to solve a puzzle adventure in a confined room with a game guide. For 21 players, the game guide was a Vector robot remotely operated by a human. For the remaining 21 players, the game guide was a human sitting inside the room. All participants were asked to play the role of a detective trying to …